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  • config.yml
  • Enabling the Elo-System

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  1. DeluxeCombat
  2. Configuration

Elo-System

The elo system is a simple point addition-substraction system that adds / removes points based on the point-difference between two players.

config.yml

The config.yml part of the elo-system looks like this. Simply copy and paste it in case its missing in your config.yml:

Elo-System:

  # Has to be enabled in the settings editor under /dc menu, Settings, Ranking System -> Elo System

  # If the victim (killed player) has fewer points than the killer.
  # How to configure: Point-Range;Points-Lost;Points-Won
  # Example: 10-50;-43;30
  # This means: If the victim has 10 to 50 points less than the killer, the victim loses 43 points and the killer wins 30 points.
  # Use xxx-* for the last range to infinity.
  Victim-Has-Less-Points:
    - "0-50;-43;30"
    - "51-100;-37;25"
    - "101-200;-20;25"
    - "201-500;-30;20"
    - "501-1000;-35;15"
    - "1001-2000;-20;10"
    - "2001-*;-10;5"
  # If the victim (killed player) has more points than the killer.
  # How to configure: Point-Range;Points-Lost;Points-Won
  # Example: 10-50;-150;78
  # This means: If the victim has 10 to 50 points more than the killer, the victim loses 30 points and the killer wins 43 points.
  # Use xxx-* for the last range to infinity.
  Victim-Has-More-Points:
    - "0-50;-150;78"
    - "51-100;-200;100"
    - "101-200;-300;150"
    - "201-500;-500;200"
    - "501-1000;-1000;500"
    - "1001-2000;-2000;1000"
    - "2001-*;-5000;2000"

Enabling the Elo-System

The elo-system can be enabled here:

/dc menu -> Settings -> Ranking System -> Enable "Elo System"

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Last updated 5 months ago

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